Medal of Honor: Airborne on XBox 360

Medal of Honor: Airborne on XBox 360Medal of Honor: Airborne is a first-person computer games which is developed by EA Los Angeles and it has been released on XBox 360 in September 2007. In Medal of Honor: Airborne who will be playing the role of Private First Class Boyd Travers, who is a paratrooper in the 82nd Airborne Division.

At the beginning of Medal of Honor: Airborne the player begin in C- 47 with comrades preparing to drop to the battle field, player will be jumps out the plane by parachutes down to the ground, in which the beginning of mission were marked, player has a full freely control to select where to land to those predefined drop zones which is marked by a green flare.

Medal of Honor: Airborne player can choose a wide range of allied weapons such as M1 Garand riffle, Springfield M1903A4 sniper riffle, Thompson submachine gun, M1918 Browning Automatic Riffle, M12 Combat Shotgun, M1911 ppistol, Mk 2hand grenade, and German weapons such as the Karabiner 98k, Gewehr 43 sniper riffle, MP40 submachine gun, Sturmgewehr 44 assault riffle, Mauser C96 pistol, Panzerschreck and Stielhandgranate. Medal of Honor: Airborne uses a weapon upgrade system depending on how they were proficient in using of it.

Medal of Honor: Airborne game engine was modified with Unreal 3 game which is specially designed for XBox 360, PS 3 and Direct 9-10 PC's. This game different from previous FPS games in which start point and direction has been laid out already, it was an nonlinear gameplay in which player can begin anywhere in they battle field, accordance to their will where to begin considering where they landed.





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Ultimate Halo 2 on XBox 360

Halo 2 on XBox 360 is a first-person perspective game which is a sequel of Halo: Combat Evolved. Halo 2 took place in the same science fiction universe as Halo: Combat evolved. The game features new engines such as adding of weapons, weapons to be carried, maps and expanding of vehicles range.

Halo 2 is the continuation of the storyline of Halo: Combat evolved in which they engaged with alien races known to be The Covenant- composing of diverse species, which first introduced in Halo: Combat Evolved. The covenant was the greatest antagonist of Master Chief- the main character in Halo: Combat Evolve and one of the two playable character in Halo 2, with Cortana-an AI who is assisting Master Chief in all of his mission. And during the events of Halo 2 new Covenant races where encountered known as the Arbiter. And it was the beginning of civil war throughout the Covenant.

Halo 2 on XBox 360 has two(2) playable characters, Master Chief – surviving super soldiers of the Spartan II project; and The Arbiter – holy warrior serving for Covenant's Prophet. This game have a lot of hidden content such as weapons,hidden objects and a lot more which make the game more addictive to play.




ultimate XBox 360



XBox 360 Video game console produced by Microsoft, with the cooperation with IBM, ATI, and SIS. XBox 360 was a flexible gaming console in which it offers XBox Live service, which allowing the gamers to compete on-line, gamers can download games and contents such as games demos, trailers, Tv Shows, music videos and movies.


Xbox 360 was began its promotional campaign on March 14,2005 and it was finally released on November 22, 2005 in the United States and later it launched in 36 different countries. XBox 360 was then configured in three variants with different price range. Its known as the XBox 360 Core, XBox 360, and XBox 360 Elite. At launch the XBox 360 mainstream package was price at $399 USD, the XBox 360 Core was priced at $299 USD.



The XBox 360 takes a new approach compared to its predecessors. The CPU emphasize high floating point performance through FPU (Floating Point Unit) and SIMD (Single Instruction, Multiple Data) unit in its core. The XBox 360 uses a chip designed by ATI called Xenos. It was developed under the name C1 and R500.


The console features 512 MB of GDDR3 clocked at 700 megahertz with an ert(effective transmission rate) of 1.4 Ghz on a 128 bit bus. The memory is shared by the CPU and the GPU via unified memory architecture. The memory interface bus has a bandwidth of 22.40 GB/s.


The XBox 360 physical outline is 309 mm wide x 83 mm high x 258mm deep. It was a designed by Astro Studios in cooperation with Hers Experimental Design Laboratory.